#990 – Getting to the warp zone in Super Mario Bros.

31 Oct

When Super Mario Bros. hit the scene in the 80s, people freaked out (or at least I assume as I was yet to be born) as nothing like it had been seen before. The adventure of saving a princess we knew so little about was motivation enough to have us hop from castle to castle. The game could be defeated by literally beating each level and making it all the way to the end. But something special could be found in the first underground area of the game… a warp zone!

By getting to the very top of the underground section you are able to pretty much avoid all obstacles and access a secret area with three different pipes which will send you to a later world. That’s right, no codes needed, you could skip some pesky levels easily. That feeling was rarely seen at the time and even though it might not seem like much of a secret today, it’s impact has never been forgotten.

We all love that amazing Italian brother (and his sometimes forgotten brother) for the amazing gaming experiences we’ve had the pleasure of sharing with them. And we all know they will be showing up more than once on this list. But let us not take away the fact that it was a defining moment for many children growing up in the 80s.

AWESOME!

One Response to “#990 – Getting to the warp zone in Super Mario Bros.”

  1. Flatfoot deformity November 12, 2015 at 12:51 am #

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