#989 – The abundance of indie games

1 Nov

Take a moment and list all the video games you played in the past year. Yeah I know I’m making you do a little work with this post today but it’s to help prove my point so please won’t you oblige? Pretty please with a cherry on top? Cool, thanks! Now how many of these games are indie games? If you are like the majority of gamers than the answer is sure to be quite a few (if not my experiment right now just backfired).

Once upon a time video games were created by small teams if not just one person. Over time budgets and teams grew and now many AAA titles are made by big corporations like Electronic Arts and Activision. Yet in today’s industry many of the most popular games are going back to their roots, small independent development teams.

Gone Home, Thomas Was Alone, Tiny Wings, Papers Please, Everybody’s Gone to the Rapture, Five Nights at Freddy’s, Shovel Knight, Guacamelee, Don’t Starve, Fez, Braid, Super Meat Boy, Journey, VVVVVV, Spelunky, Flower, Hotline Miami… honestly this list can go on forever so I’ll stop here. What do all of these extremely popular and well received (some so well received that they were nominated/won game of the year awards) games have in common? They are all indie games made by small, mostly unknown studios or individuals.

This explosion of indie titles can be credited to the many inexpensive and simple platforms where people can release games these days such as Steam, PlayStation Network, Xbox Store, and App Store just to name a few.  It’s truly amazing that few barriers are present for these awesome individuals to make awesome games, which means everybody wins! It’s a great time to be alive boys and girls.


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